While Critical Wit’s primary focus is on writing, voiceover and narrative design, we’ve enjoyed success collaborating closely with several talented independent contractors, representing various development disciplines.

If you need agile, small-team development support, please don’t hesitate to get in touch!

Critical Wit [Narrative]: 

David Chen and Jeff Mattas:

Independently and as Critical Wit, Jeff and David have provided narrative and VO services (acting, casting and direction) for both big-budget and indie fare. Selected works include Batman: Arkham Shadow, Republique, The Silent Age, and Narcosis, as well as numerous installments in the Metal Gear Solid franchise.

More about Critical Wit’s work here. 

 

Expanded Offerings: 

Julien Sosthene:

A freelance software engineer and computer science teacher, Julien has worked in the video game industry as an engine and gameplay developer. He’s also been a systems and web developer on several projects, and has taught web, systems, and game programming – both online, and at various private schools in France.

More about Julien’s work here

 

Samuel Monneau:

A freelance senior 3D artist and animator with over a decade of industry experience, Sam also taught game art and UE5 in France for six years. An animation wizard, he loves breathing personality and life into a menagerie of unique characters. For the past four years he’s acted as an Art Director, managing international teams of artists. 

More about Sam’s work here.

 

Clément Mae:

An experienced, independent concept artist, Clément has helped shape the universes of numerous video games – from post-apocalyptic dystopias, to whimsical fantasy worlds and VR-stylized science fiction. With his keen curiosity and passion for fine arts, he loves to tackle creative challenges using contrasts and shape language to tell stories, and deliver engaging, fully-realized experiences.

More about Clément’s work here.

Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.

A journey through surreal landscapes spanning an artist’s life and career, and his desperate quest to reconnect fading memories and create one final work.

Artificial Intelligence, Real Problems: You are Makenzy Turner, an affable RoboTechnician employed by AI megacorp, Indelligent Solutions. With your trusty assistant ARI, use high-tech tools and old-fashioned empathy to mend everything from broken parts to broken hearts.

Selected Works

Batman: Arkham Shadow

Writing + Editing

Coming late 2024. Exclusively on Meta Quest 3.

Narcosis

Narrative Design + Writing + VO

Deep-sea survival story, acclaimed for its oppressive abyssal ambiance, complex narrative and electrifying VO.

Metal Gear Solid (assorted)

Localization

Seminal ‘tactical espionage’ franchise synonymous with over-the-top action and subversive storytelling.

ZED

Narrative Design + Writing + VO

Surreal, tragicomical tale of artistic ambition, written in collaboration with Joe Fielder (BioShock Infinite, Deathloop, Ghost of Tsushima).

République

Editing

Innovative, paranoid techno-thriller, in which a young woman plots her escape from a secretive totalitarian state.

Dead Secret Circle

Writing + VO

Quirky whodunnit set in 1970’s Chicago, featuring an endearingly eclectic lineup of unusual suspects.

The Silent Age: Episode 2

Editing

Point n’ click time-traveler’s tale, widely praised for its sly humor, stylish visuals, and mind-bending narrative.

Unruly Heroes

Writing + VO

Lavishly illustrated, whimsical action-platformer for four, inspired by the classic Chinese fantasy novel, Journey to the West.

Clients. Colleagues. Co-Conspirators.